TOWEЯ DEFENSƎ: builder nightmare
Welcome, a young builder! You have a great opportunity to serve under the command of THE GREATEST STRATEGOS (me)! I am leading our defense, so the hardest job is mine. You simply need to build and reload guns, but it's not a big deal. Right? Scouts report that 10 waves after us, so we need to hold for smth like 5 minutes! But don't be scared, I will be there with you, drinking tea from above. Good luck!
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How to play (note, there are 2 versions -- html and for windows -- I think windows should be less buggy).
Build: press on a turret, then use the space bar. Sometimes you need to stop an object, and sometimes raise it to the proper degree. The better you build, the faster turret will work!
Standard turret recharged by click (1 click = +1 ammo, but there is a limit). The faster one - by mini-game. Snowman works without refueling (but it only slows enemies).
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If you struggle to get the idea (why is this game reversed): In normal tower-defense you're managing your resources, but I thought, who built all the towers? I mean, it is hard work, that players usually ignore, carrying only about where to put a new tower. Also, refueling helps to speed up the game process, making it (imho) feel completely different from standard tower-defense. Of course, due to lack of time, I had to leave some ideas unfulfilled. E.g. on paper, there was a "standard player", who should have "purchased" new towers. But still, I think it's even funnier, that all of them are avelieble from beginning :D
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CONGRATS ME, it is my first-ever published game! I think a good start for a solo-developer ^_^
Status | Released |
Platforms | HTML5, Windows |
Author | GlebThePolarCitizen |
Genre | Action |
Made with | Unity |
Tags | Tower Defense |
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